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Full name

Pierre Antoine Moelo "Péah"

Title

Concept Artist / Visual Development Artist

Location

Montreal, Canada

Biography

After an experience of eight years in the industry as a concept artist, my goal is to explore and propose a wide range of possibility in creating universes.
I’ve got no difficulties to change between different graphic styles and can adapt easily according to the direction.
I can manage with 3D modeling/texturing as I worked as a 2d-3d artist on several projects, I can use it as a tool to explain my idea or to correct/improve existing elements.

Elsewhere
Clients

Reel Fx L'Atelier Animation Cinesite Ubisoft Moment Factory Digital District Quad Caramel FIlms Darkworks Blue Bug Entertainment Simon and Schuster

Experience

Visual Development Artist

Cinesite

· January 2016 – Present

Lead Concept Artist

L’Atelier Animation

Montréal, Canada · may 2015 – october 2015

Visual Development Artist

L’Atelier Animation

Montréal, Canada · 2012 – 2015

Concept Artist

Ubisoft

Paris France · 2011 – 2012

Lead Concept Artist

Stora Lab Corp

Paris, France · 2011 – 2011

Concept Artist

Darkworks

Paris France · 2010 – 2011

Concept Artist

Ubisoft

Paris, France · 2008 – 2010

2D/3D Artist

Neko Entertainment

Montreuil France · 2007 – 2007

Education

Visual Development

CGMA

· 2014 – 2015

I took two classes at CGMA :
- Environment sketching for production
- Color and light

Concept Art, 3D Animation, 3D Modeling

L.I.S.A.A

Paris, France · 2005 – 2008